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Townscaper platforms
Townscaper platforms






townscaper platforms townscaper platforms townscaper platforms

While I do wish there was a way to step back and see some virtual people interact with the labyrinthian 3D towns in some way, there’s still something soothing and satisfying in taking the time to build both precise and uniform (to a degree, the grid’s tendency to bend in places will thwart you at some point) as well as unorthodox and perhaps completely impractical structures. It’s really all about trying new things and the discovery of the results, driving you to experiment further as you slowly fill up the space with your distinct creation. Your tools to work with are pretty minimalistic, able to lay down small building blocks in the color you choose or remove them, but as you continue to combine more and more together your creation continues to react and change in what are often small but pleasing ways. Your Not so much a game as an interactive toy, Townscaper is just a different sort of experience that people will likely either adore or hate. It truly is less of a game than what many might be willing to play.Not so much a game as an interactive toy, Townscaper is just a different sort of experience that people will likely either adore or hate. Those heavily into hardcore experiences with tangible goals may find Townscaper incredibly thin since it is basically a lego set with graphics. I like Townscaper a lot, but it is clearly not a game for everyone. Final Thoughts The simple beauty of Townscaper is how it makes me personally feel. That is kind of the beauty of a game like Townscaper it is about the experience you have with it, over the scores you chase. There is no doubt some players out there who will find that organic sharing incredibly appealing over a more standard co-op experience. Whatever you make, these snapshots are a memory of your work, a mark of what you built with the toolbox. Maybe you got a few folks you know who want to one-up your quaint building structure with an elaborate, multi-colored tower? Maybe you’re trying to get just the right angle with just the right amount of lighting to make a sleepy town as the sun begins to set. Players can upload any photos taken from the game directly to their desktops, and share them online with friends and family. It is that type of creativity that begs to be shared, and in a sense, Townscaper is a multiplayer experience without a 2nd controller. One legitimate flaw I can say is the lack of photo options or filters, but some of the additions, such as adjusting the sunrise or sunset of the light source, to even manipulating the size of your pictures, are a nice touch to give them some form of visual flair. In a strange way, that slower pace allows for more experimentation, especially with town designs. Sharing is Caring Having a photo mode that can be manipulated with some simple controls is a great touch and a good way to connect with people and their creations. Maybe it’s finishing a narrative, leveling up a character, or simply surviving in some sort of substantial challenge, where twitchy reflexes and hand-eye coordination matter more to get good? Townscaper trades that in for a casual, slow-paced experience, and it's honestly a breath of fresh air when compared to other indie games on the market. Pick colors from the palette, plop down colored blocks of house on the irregular grid, and watch Townscaper's underlying algorithm automatically turn those blocks into cute little houses, arches, stairways, bridges and lush backyards, depending on their configuration. Players often focus heavily on ‘winning’ a game, whatever that may mean for the given week. Townscaper is an experimental passion project. This is play in action when it has no goal. Want purple-colored buildings with white-paneled second floors? Have about a massive high-rise structure that is 50 feet in the air on stilts? Screenshots of Townscaper have shown all forms of creativity there, from intricate, wholly connected townscapes to simple, cozy houses by the sea. It is like a virtual lego set, a toy that is also a tool that allows us to be as creative as possible with our little town designs. Games inherently provide players a gateway to simply play them, but few allow the player to play freely in their own way. We often underestimate that factor in video games, especially when games are tied heavily into mechanics, cut-scenes, or other forms of dramatic elements. Why is Townscaper so engrossing? Well, the first thing that comes to mind is how fun it is to play. The Power of Play The sky is the limit in Townscaper. Yet, I can’t help but love the experience Townscaper provided.








Townscaper platforms